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The Scout Handbook is an item present in 60 Seconds! and 60 Seconds! Reatomized.

General Information[]

The Scout Handbook (also known as the Boy Scout Handbook) is an essential survival item in the game that has many different uses. It can repair almost every item that stays in the fallout shelter, including the Gas Mask, Flashlight, Map, Rifle, and Radio. The player can also use it for other things, like using it for killing Mutant Cockroaches and Spiders, increasing sanity in the Aunt/Uncle/Grandpa events and more, so it should be considered a priority during Scavenging.

If the Scout Handbook is taken for an expedition, it will increases chance of coming back from it.

Events (Direct)[]

Dead Air:[]

1. It has become more and more difficult to breathe in the shelter over the last couple of hours.  We suspect there is something wrong with the ventilation.  Maybe it got stuck somehow?  But how?  We need to investigate or we might suffocate.

2. A few more hours of coughing and we'll get used to it! Our ventilation fans have halted, and no fresh air seems to be circulating through the shelter. We have to fix it before we suffocate like rats trapped by a professional and very cruel rat catcher.

3. We can barely breathe in this damn shelter. For the last couple of hours the situation has been getting noticeably worse. There might be something wrong with the ventilation system. Maybe it's stuck? If that's the case, we need to look into fixing it right away!

Use Scout Handbook:[]

  • Using the handbook to research vent maintenance seemed like a fair idea. We figured if it's full of pointers on how to fix things, it much have a chapter on nuclear shelter air-filtration systems. Before we could even check, we were invaded by a group of angry, mutant insects which flew out of that cursed vent. Their stings hurt like hell and seemed to give us a fever... +Someone gets sick

Dolores' Blues:[]

1. Everything would be fine if it wasn't for Dolores. She doesn't seem well. She used to be so energetic and happy. Now she just sits there and skulks. We should do something about it.

2. Dolores has been awful silent. Is there anything we can do to help her?

Use Scout Handbook:[]

  1. Dolores was always a bookworm. When she didn't have a book to read, she would read labels on detergents. The Scout Handbook sucked her right in, and all she's been talking about lately is making campfires. +Increases Dolores' sanity +Dolores rested
  2. (Sometimes if Dolores is tired) Giving Dolores a book seemed like a good idea. But she was too tired and too sad to read anything. We hope she gets better soon.

Family Ties (Distant Family):[]

1. If there is one person we truly miss, it's our great uncle Terry. He used to tell brilliant stories about turtles, elephants, and wizards. It would be so reassuring one of these stories again. And yet, we don't even have a photo of him, just memories...

2. We've been wondering what happened to uncle Brian. He should've been far from where the bombs fell, but no one knows for sure, it would be great to find out. He always looked on the bright side of life, so maybe we should too, but it's not easy. Say, didn't we have a photo of him, tucked away in one of the books at home?

3. We have plenty of distant relatives, but none of them mean as much to us as auntie Ada. She lives in the country, so there is a good chance she's still configuring her cow counting machine and not worrying about nukes raining down on her henhouse. Too bad we don't have a photo of her... or do we? We put some photos into books a while ago, after the giant coffee spill incident.

Use Scout Handbook:[]

  • We did! The photo we were looking for was stuck between the pages of the Scout Handbook. What a lucky coincidence! It's a bit blurry, but it's still a wonderful surprise. +Increases everyone's sanity +Add "family photo" in the shelter

Happy Birthday Timmy!:[]

1. It's difficult to keep track of time down here, but at least we remembered it's Timmy's birthday today! He's growing so fast. We should get him something ever boy want for his... which birthday is this again?

2. We tried to keep track of dates, but they just don't add up. Luckily, Timmy remembered it's his birthday today! We should get him a present. Or a cake. Or both. So it's settled, we're making a soup cake, but what about the gift?

Use Scout Handbook:[]

  • We don't know if Timmy is ever going to be a boy scout after the apocalypse, but the Scout Handbook is a deadly spider-killing weapon in his capable hands. He's having fun. +Increases Timmy's sanity

Infestation:[]

1. The trash can of ours is getting disgusting. The good news is, we don't have much of an appetite when we see it, so we're saving some food! Yet for some reason, we would like to tidy this mess up. Those giant green cockroaches are a pretty good motivator.

2. The trash can is becoming full of empty soup cans, and that unmentionable bucket is overflowing. Both of them are attracting strangely glowing, suspiciously big insect wildlife. Roaches weren't that big before the war, were they?

3. We never thought we'd live to see a dancing cockroach. We still haven't, but we saw one that was nearly as big as a cat. The good news is, they're probably scared off any rats in the area. The bad news is, they are huge and will probably attack us when they get a chance!

Use Scout Handbook:[]

  • We dodged a bullet this time. That is, if a bullet was huge, hairy had eight legs and a glowing head. Hopefully, we don't have to deal with them again.
  • That was close. A nest of those glowing bugs might've been more than enough to drive us out into the wasteland. Roaches are the worst, but radioactive roaches? Yikes!

Plumbing Action:[]

1. Whoever designed this fallout shelter was a genius, but we can't really tell if that green stuff dipping from the pipe is an inclued feature. We should probably try doing something about it with whatever we brought down here.

2. Where did that green puddle come from? Oh dear, a pipe is leaking green goo! That's not good. That's not good at all. We need to act now and no one packed a mop! What do we do?!

Use Scout Handbook:[]

  • Ha, problem solved! No leak, no mess! Back to our tidy, little shelter.

Put Wheels On The Vehicle:[]

(If "Decorated The Vehicle" event has been done in a previous game + If enough expedition has been done) The vehicle that was spotted on earlier expeditions turned out not to be a shameless bandit trap. For now. It was an ice cream truck/tank, armored with metal grills/metal pieces/wooden spikes, with an actual antique cannon/deadly heavy machine gun fitted on top! And all covered with American flags/skulls and bones/colorful graffiti. It was missing wheels, but we're certain we could make it functional again with the proper equipment...

Use Scout Handbook:[]

  • The scoutbook had a whole chapter on alternative mean of transportation. Using instuction from the book, we removed a caterpillar track from a destroyed bulldozer nearby and fitted it onto the other vehicle. We're not sure if it work yet but it sure looks... intense. This operation took all day. And was incredibly tiring for everyone involved. And a bit destructive, too. The scoutbook fell and got buried under the vehicle. -Scout Handbook +Everyone get tired +Add Caterpillar Track on the vehicle

Reading Competition:[]

(If the Scout Handbook is in the shelter) Dolores and Timmy both love to read. They are also both craving some fun and challenge that doesn't include radioactive agony or being eaten by a mutant racoon. They decided to hold a competition on who can read the Scoutbook faster. Insane. Should we let them?

Use Scout Handbook:[]

  • Oh dear, they basically tore the book apart... and it's impossible to say who won. Both Dolores and Timmy seems really content, though. Maybe one book is a small price to pay for their temporary happiness. -Scout Handbook +Increases Dolores and Timmy's sanity

Shelter Schooling:[]

1. If we care about the future of our kids, we need to start home schooling Timmy. Or maybe shelter schooling is the right choice of words these days. We need to provide him with some reading material as soon as possible!

2. Our family has been stuck down here for a while now and we are very worried this might have an adverse effect on Timmy's education. Can he even read anymore? Up there he at least consumed a comic book or two a week. Now nothing! We need to give him something to read.

Use Scout Handbook:[]

  • The only book we have with us is the Scout Handbook, but it's more than enough to get Timmy reading. He might learn a thing or two along the way. Perfect! +Increases Timmy's sanity

Spidermen:[]

1. We're either going crazy or this entire shelter is crawling with little insects... or worse. It's worse! They're spiders! And not some miniature ones, but huge, furry and very creepy beasts! We've got something to do about them!

2. This is insane! We keep finding spiders everywhere. They're in our soup. They're in our water. We swear some of them keep coming back, and they are bigger every time we see them! It can't go on like this. It's time to wage war on these spiders!

3. Spiders seem to be operating under the assumption that they have all the rights in this shelter as we do. They're everywhere and don't seem very scared of us. It's time we changed that. We don't want anymore spiders in our soup, no sir!

Use Scout Handbook:[]

  1. A good book is the solution to any problem you encounter. This inclues marauding spiders. A few precise hits and suddenly every spider is aware of what the word "decimation" means. We also found a misplaced soup can while hunting those pesky spiders. That was a bountiful hunt. +1 Soup
    • (Sometimes) During our vicious fight with dozen of spiders, one got lucky and bit Mary Jane. It didn't seems serious, but when we got up this morning... she was different +Mary Jane Mutated
  2. We always knew books were precious. They are the perfect weapon for waging total war on insectoids of any kind! Fear will keep the locale spiders in line. Fear of this Scout Handbook. While chasing them around the shelter, we found a misplaced water bottle. That was a good +1 Water
    • (Sometimes) During our vicious fight with dozen of spiders, one got lucky and bit Mary Jane. It didn't seems serious, but when we got up this morning... she was different +Mary Jane Mutated

Swarm:[]

(If mutant roaches are in the shelter):

We always wanted a pet, but we just couldn't decide what to get. A cat? A dog? No matter, we have our very own cockroach colony now. Unless we want them to stay and play fetch, we could start doing something to drive them out. Though the fetch option is quite likely - they're as a big small puppies!

Use Scout Handbook:[]

  • We won the battle, and maybe even the whole war. After the massacre was over, we tidied up the cockroach remains and dumped them next to our shelter door. Let that be a warning to all the other insects out there! Don't mess with us. +Mutant Roaches leave the shelter
  • We have defeated the insidious roaches and driven them away. Their nests are ours! That should teach them a lesson +Mutant Roaches leave the shelter

The Signal:[]

(If someone was sent on an expedition) We saw something strange on our way back from the expedition. A chain of lights on the horizon, pulsing and flashing in a chaotic manner. It didn't make much sens to us at the time, but when we discussed it in the shelter, Timmy said it might be a secret scout signal. He would need to check out the signal by himself and decode it using a Scoutbook.

Use Scout Handbook:[]

  • We haven't seen Timmy this excited in a long time! He decoded the flashing lights as a scout signal indeed, which means some of his friends are still around and kicking. Unless a few bandits found a Scoutbook laying around and their now trying to lure innocent kids into a trap... Timmy wants to prepare a coded message and try to transmit it soon.

The World Is On Fire!:[]

1. We're not big fans of our strange smelling shelter, but when we strated to smell something burning, we quickly realised how much we prefer the "nothing is on fire" scent it had before. A FIRE! We need to put it out and save our supplies! We don't have time to save them all! What do we save?!

2. Playing with matches is never a good idea. Doing so in a tiny, underground shelter is probably even lower on the "good idea" scale. A few matches later, and we ended up with flames licking up one of the walls. Time is short, we need to put it out and save our supplies! What do we save?!

3. We've been smelling something funny in the shelter ever since we woke up. Sure enough, there was something. Something, or someone, started a FIRE! And it's already spreading, we cant save everything! What do we save from the flames?!

Use Scout Handbook:[]

  1. If there's one thing we need, it's the Scout Handbook! Before any of the pages got touched by the flames, we jumped forward, grabbed it and held it tight, until the fire was gone. We need to examine the damage it has done... but truth be told, it could have been much worse. -Radio -Medkit
  2. That was close! We were able to put out the fire and nothing seems to be damaged, at least not very badly. Let's just hope this doesn't happen again or we might need to call the firemen. Are there even any firemen left?

Wasteland Academy:[]

1. We were happy to host the siblings and a few of their freinds today when they visited our shelter. We found out that their camp prject has been almost completed! The house are standing and people are slowly moving in, but there's one more thing to think of - the children. And specifically, thier education. If the kids are to grown up to be smart and able wastelanders, they need to learn, and to learn, they need books! Lots of books. Do we have any?

2. The siblings visited us again to reveal that their camp is almost finished! People are starting to move in and among them, quite a lot of kids. The group strongly believes that these children needs to get educated, especially in these circumstances. They're looking for books, comics, manuals and pretty much any reading material they can get.

Use Scout Handbook:[]

  • We gifted them our beloved Scout Handbook. It will do for younger kids, but one day they will have to establish a complete education system. How about the kids paying ten thousand soup cans to participated lessons? We're sure they would find a way to give it back after they finish school and get some sort of job in the wasteland... makes perfect sense! -Scout Handbook +Twins ending continues
  • Children are the future and we fully agree with that! That's what we had no issue giving our Scout Handbook away. We hope the kids learn something useful from it. -Scout Handbook +Twins ending continues

Events (Indirect)[]

Dear Dairy:[]

Wouldn't you know it, our dear Mary Jane keeps a dairy. For some reason, she was hiding it in the scout book we keep in our shelter. We have no doubts what needs to be done right now. Each of us be assigned a role and the dairy must be read aloud. Right?

Say Yes:[]

  • We managed to read the first sentence. Then, there was darkness. And pain. Lots of pain. The dairy is gone. Let's never speak of this again. +Someone gets hurt +Decreases Mary Jane's sanity

Say No:[]

  • Mary Jane thanked us to for respecting her privacy. She then ripped out and tore all of the pages, set them on fire, stomped on them, and fed them to a mutated rat outside. A bit excessive, but we all feel better now that it's been dealt with. We still wonder what she wrote about us, though... +Increases Mary Jane's sanity

Racoon City:[]

(If the Suitcase is in the shelter):

Some nasty, mutated racoon-like animal shows up around the shelter door almost every night. We tried to sneak up on it, but it jumps away and hides as soon as we open the door. Thankfully we took the Scoutbook with us - there are instructions inside on how to make a basic trap using a box and some string. We don't have any empty box laying around, but we do have a suitcase, which should work just as well!

Use Suitcase:[]

  • As soon as we heard the suitcase snap shut, we jumped outside to see what we caught. Well... the animal managed to escape, but it did leave a fully can of soup behind! +1 Soup
  • We rechecked the trap in the morning. The racoon scratched and bit a big hole through our leather suitcase and escaped! Weirdly enough, we found some supplies in the broken suitcase. Was this the animal's doing or did we simply forget we put this here? +1 Soup

Use Nothing:[]

  • To be perfectly honest, we don't want to mess with any mutated racoons. We also don't want to risk our precious suitcase.

Events That Will Lose The Scout Handbook[]

Put Wheels On The Vehicle:[]

(If "Decorated The Vehicle" event has been done in a previous game + If enough expedition has been done) The vehicle that was spotted on earlier expeditions turned out not to be a shameless bandit trap. For now. It was an ice cream truck/tank, armored with metal grills/metal pieces/wooden spikes, with an actual antique cannon/deadly heavy machine gun fitted on top! And all covered with American flags/skulls and bones/colorful graffiti. It was missing wheels, but we're certain we could make it functional again with the proper equipment...

Use Scout Handbook:[]

  • The scoutbook had a whole chapter on alternative mean of transportation. Using instuction from the book, we removed a caterpillar track from a destroyed bulldozer nearby and fitted it onto the other vehicle. We're not sure if it work yet but it sure looks... intense. This operation took all day. And was incredibly tiring for everyone involved. And a bit destructive, too. The scoutbook fell and got buried under the vehicle. -Scout Handbook +Everyone get tired +Add Caterpillar Track on the vehicle

Reading Competition:[]

(If the Scout Handbook is in the shelter + If Dolores and Timmy are in the shelter) Dolores and Timmy both love to read. They are also both craving some fun and challenge that doesn't include radioactive agony or being eaten by a mutant racoon. They decided to hold a competition on who can read the Scoutbook faster. Insane. Should we let them?

Use Scout Handbook:[]

  • Oh dear, they basically tore the book apart... and it's impossible to say who won. Both Dolores and Timmy seems really content, though. Maybe one book is a small price to pay for their temporary happiness. -Scout Handbook +Increases Dolores and Timmy's sanity

The World Is On Fire!:[]

1. We're not big fans of our strange smelling shelter, but when we strated to smell something burning, we quickly realised how much we prefer the "nothing is on fire" scent it had before. A FIRE! We need to put it out and save our supplies! We don't have time to save them all! What do we save?!

2. Playing with matches is never a good idea. Doing so in a tiny, underground shelter is probably even lower on the "good idea" scale. A few matches later, and we ended up with flames licking up one of the walls. Time is short, we need to put it out and save our supplies! What do we save?!

3. We've been smelling something funny in the shelter ever since we woke up. Sure enough, there was something. Something, or someone, started a FIRE! And it's already spreading, we cant save everything! What do we save from the flames?!

Use Radio:[]

  1. If there's one thing we need, it's the Scout Handbook! Before any of the pages got touched by the flames, we jumped forward, grabbed it and held it tight, until the fire was gone. We need to examine the damage it has done... but truth be told, it could have been much worse. -Radio -Medkit
  2. That was close! We were able to put out the fire and nothing seems to be damaged, at least not very badly. Let's just hope this doesn't happen again or we might need to call the firemen. Are there even any firemen left?

Use Medkit:[]

  1. Drugs! Get the drugs! That was our first thought, and we were able to secure the medkit before it was burnt to ashes, but the fire grew quickly and damaged other supplies. We need to go through our stuff and see what's fine and what's not. -Scout Handbook -Radio
  2. That was close! We were able to put out the fire and nothing seems to be damaged, at least not very badly. Let's just hope this doesn't happen again or we might need to call the firemen. Are there even any firemen left?

Use Nothing:[]

Wasteland Academy:[]

1. We were happy to host the siblings and a few of their freinds today when they visited our shelter. We found out that their camp prject has been almost completed! The house are standing and people are slowly moving in, but there's one more thing to think of - the children. And specifically, thier education. If the kids are to grown up to be smart and able wastelanders, they need to learn, and to learn, they need books! Lots of books. Do we have any?

2. The siblings visited us again to reveal that their camp is almost finished! People are starting to move in and among them, quite a lot of kids. The group strongly believes that these children needs to get educated, especially in these circumstances. They're looking for books, comics, manuals and pretty much any reading material they can get.

Use Scout Handbook:[]

  • We gifted them our beloved Scout Handbook. It will do for younger kids, but one day they will have to establish a complete education system. How about the kids paying ten thousand soup cans to participated lessons? We're sure they would find a way to give it back after they finish school and get some sort of job in the wasteland... makes perfect sense! -Scout Handbook +Twins ending continues
  • Children are the future and we fully agree with that! That's what we had no issue giving our Scout Handbook away. We hope the kids learn something useful from it. -Scout Handbook +Twins ending continues

Tips[]

After the "What's in the Suitcase?" DLC is installed, a useful tip can be read when the player clicks on the Scout Handbook in the shelter. The message changes every day and the same message can be given twice. All tips are as follows:

  • A can of bugspray is useful against insects... and other creatures.
  • A dehydrated person won't live more than one day. Don't test your luck.
  • A flashlight can be a source of light or a signalling device.
  • A first aid kit can help with sickness, injury and even insomnia.
  • A human can survive just four days without water.
  • A working rifle is a good defense against foes of any kind.
  • A well fed person has a chance of recovering from a sickness without any medication.
  • All items in your shelter might prove useful during an expedition.
  • Although a rifle may have some bullets in it, ammunition alone can also prove useful.
  • An axe can be both a multipurpose tool and a weapon. Watch your fingers.
  • An insane person is highly unpredictable.
  • Afraid of someone thrashing your safehouse? Use a padlock!
  • After an expedition, a scavenger should be fed and given time to regain strength.
  • Beware of bandits roaming the wasteland, looking for easy and defenseless prey.
  • Card and board games can keep one's mind occupied and entertained.
  • Choose your expedition equipment wisely.
  • Consider taking a suitcase for trips short and long - you will be able to carry more.
  • Hunger leads to starvation. Starvation leads to death. Death leads to... well, nowhere really.
  • In times of crisis communication is key to survival. Get a radio.
  • If in doubt, don't take risks.
  • Injuries can only be treated with a first aid kit.
  • Leaving your shelter abandoned is very risky.
  • Malnutrition will weaken one's immune system and may lead to a sickness.
  • Mental health is as important as physical health.
  • Not all mutants are dangerous. Looks can be deceiving.
  • Not all strangers are out to hurt you. With a bit of trust, friendships can be made.
  • Poor diet, bad health or injuries decrease chances of survival.
  • Poor diet will start taking its toll in about 10 days.
  • Sickness can be an effect of malnutrition, radiation and other factors.
  • The harsh atomic world will cause people to get visibly fatigued after a while.
  • Think ahead.
  • Try to help those in need. What goes around, comes around.
  • Violence usually seems like the best possible option, but it rarely is.

Scout Handbook In Expedition[]


As said upper, the Scout Handbook will increases chances of coming back from the expedition when the sent character isn't in good shape:

Character's State:[]

Ted:[]

  • Ted seems to be in really good shape for a trip. (Best)
  • Ted is happy to risk his life in the wasteland.
  • Ted is vigorous enough to withstand the hazards of the wasteland.
  • Ted might be able to survive an expedition.
  • Despite his need for a nap, Ted could try his best on the surface.
  • Ted's condition is not the best, but we could take the risk. (Worst)

Dolores:[]

  • Dolores is in pretty good shape. (Best)
  • Dolores is confident she will survive outside.
  • We can send Dolores for an expedition.
  • Dolores might be fit enough to scavenge outside.
  • Dolores says she can handle herself, but we're not sure.
  • Dolores says she's fine, but we're not sure. (Worst)

Mary Jane:[]

  • Mary Jane is more than ready to go out and scavenge. (Best)
  • Mary Jane is feeling excellent.
  • Mary Jane could use some rest but she might manage.
  • Mary Jane might be willing to go to the wastes, but will she make it?
  • Mary Jane is feeling so-so. Is that enough for an expedition?
  • Wasteland is no match for Mary Jane. (Worst)

Timmy:[]

  • Timmy is in good health and full of optimism. (Best)
  • Timmy can do it! Timmy can go to the wasteland!
  • Timmy seems quite enthusiastic about the trip.
  • Timmy is not in the best condition to venture outside.
  • Send Timmy outside is a bit risky, but he's eager to help.
  • Timmy has a chance to get back. How a big chance, thought? (Worst)

The Scout Handbook can also be lost during the expedition:

  • That Scout Handbook was really helpful. Too bad we lost it during the expedition. -Boy Scout Handbook

"Scout Handbook Find" In Expedition[]

Library:[]

  • The sturdy bookshelf protect some of the books from inceneration. We ditched the great american novel and other classic and went straight for the Scout Handbook. +Boy Scout Handbook

McDoodle's House:[]

  • Only a handful of books survived the apocalypse. They were scattered all over our lawn. Many of them were badly burned, but a Scout Handbook, with the number "13" scribbled on the first page, was barely touched. +Boy Scout Handbook

Neighbourhood:[]

  • We found one of our neighbours picking up books. He claimed he was looking fot one titled: "How to served a man". Apparently it's a cook book. All he found was a Scout Handbook, which he gave to us. "It's not the same" he claimed, for some reasons he didn't go into. +Boy Scout Handbook

School:[]

  • The local Scout team had its own room in the school basement. We found it filled with boxes and boxes of Scout Handbooks. Maybe they were preparing for the apocalypse? Anyways, we just took one. +Boy Scout Handbook

With Deck Of Cards:[]

  • During our expedition we stumbled onto a weird bar... we could've sworn it wasn't there before. Inside, we were greeted by an old man sitting at one of the tables, sipping dirty water. He invited us to a friendly game of poker, promising a reward if we win. Well, we beat the old guy and got a Scout Handbook as a prize! We said our goodbyes and walked out of the bar. We hope to find the place again someday. +Boy Scout Handbook

With Padlock:[]

  • We spotted a kid's toy chest between the remains of a ruined house. It was secured with the same type of padlock we have, so after carefully examining our lock, we managed to break into the box and found an undamaged copy of the Scout Handbook! +Boy Scout Handbook

Gallery[]

Image Name
Scout Handbook In The Shelter
Scout Handbook With "Vintage Skin" In The Shelter
Scout Handbook In The Journal
Scout Handbook In Scavenge Mode
Scout Handbook In Inventory In Scavenge Mode

Audio[]

Audio Name
Scout Handbook Sound In The Shelter (1)
Scout Handbook Sound In The Shelter (2)

Trivia[]

  • The Boy Scout Handbook shall be destroyed by Timmy if it is given to him on his birthday while deranged.
  • The Boy Scout Handbook can't be used to repair the Padlock, the Checkers, the First Aid Kit (however it is needed for the event, while the Bug Spray is used), the Axe and the Deck of Cards.
  • The Boy Scout Handbook should always be a priority to scavenge; it can help you both to prevent and to take care of emergencies.

See Also[]

Items
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