Expeditions are an option in 60 Seconds!, 60 Parsecs!, and 60 Seconds! Reatomized that allows a character to hunt for extra resources and goods in the wasteland (or on a planet in the case of 60 Parsecs!).
In 60 Seconds!
An expedition can be prepared for one day, and choose a person to leave the vault the next. The person chosen to find supplies are given a choice of one item to bring on the journey, 4 counting the Suitcase if that's brought along. Prior to the What's in the Suitcase? DLC/Update a family member would automatically bring the gas mask on an expedition, using it to prevent the radiation. However, the Gas mask may break, causing the gas mask to stop functioning until the repairing scenario is brought up.
Certain conditions influence scavenging like being sick, crazy, hurt, hungry, or thirsty. People have a lower chance to return to the shelter if they have those effects. Also, certain people find better resources overall, with Timmy being the most efficient in gathering resources.
Finding usable items (Like a map for example) Is not possible when you already have a working one. And the part of the Search event where you would normally find that item, won't happen.
Scavenging frequently can get your neighborhood get taken over around 20-30 days after you get the text that says someone might have followed you.
A helpful trick in scavenging is that when you prepare to scavenge, and the next day, if there is no event at the end, you can send someone out to scavenge, and avoid attacks from raiders and/or other inconveniences.
Also, the state of the city will influence if your family returns: (percents are approximations, This is totally different in the new DLC)
Initially, it is highly radioactive and you will:
WITH GAS MASK: (better)
- Come back fine: 70%
- Come back sick: 20%
- Not come back at all (very rare): 10%
WITHOUT GAS MASK:
- Come back sick: 70%
- Not come back at all: 20%
- Come back fine: 10%
IF ALREADY SICK:
- Come back sick: 76%
- Not come back at all: 24% (needs confirmation)
If your radio will tell you that it isn't radioactive:
- It highly reduces coming back sick or not coming back from sickness
- Raiders come, attack events start occurring, and people come to your door
- Raiders can capture your people WHENEVER ANYONE leaves the shelter (except mutant Mary jane)
- The government can come for you now.
- The scavenging events may also change.
Prepare for Expedition screen
The game will inform the player of conditions outside. There are three conditions of the state of the wasteland and what they mean for gameplay.
At the beginning of Survival, the preparation screen shows these warnings. A scavenging trip is possible, but the Gas mask is highly recommended due to the danger of becoming Sick. They will continue to appear until about day 20, but they can be changed much sooner between days 7-20 if one has a Radio.
- The contamination of our town is still strong. Scavenging in these conditions may result in radiation sickness.
- Our neighborhood is still highly radioactive. Trips to the surface are a big risk right now.
- It looks like the area is still irradiated. Going to the wasteland right now is unsafe, unless you don't mind getting sick.
These warnings are the majority of the gameplay. They tell the player that an expedition is the safest possible. A Gas mask is no longer required to venture outside; however, there is still a chance of the expedition failing. This warning will continue until the next one is triggered.
In-game, after an expedition is successful, one may see a warning that the expedition was followed by strangers. Once this warning pops up for the first time, a countdown of about 20 days begins to the next expedition warning below.
- We're not certain about the conditions on the surface. A trip may be risky, but we could really use the supplies.
- It seems awfully quiet outside. Maybe it's safe. Maybe it's not. We won't know until we go out.
- The state of the wasteland remains unknown to us. Maybe we should risk it and go out? After all, you only live once.
The final set of expedition warnings are of bandit activity above the shelter. This warning carries an extremely high risk of the expedition failing, but it also means the beginning of the endgame bandit events occurring every three days, attacking the shelter. This warning is triggered when the family sends too many expeditions out one after the other.
- We're almost certain there are bandits around. Running into them would be a big mistake.
- We've heard some commotion outside and we're pretty sure it's a band of raiders. Venturing outside might be quite dangerous right now.
- Judging by the sound of gunfire and screams, it seems like a band of thugs has taken control of the area. Going out could be very risky.
- Ted left for the surface. We hope he'll be back soon.
- Mary Jane went outside. Let's hope she hurries back soon.
- Timmy went out to the wasteland. We don't know what we'll do if he doesn't come back.
- Ted has safely returned from his voyage to the surface!
- We were glad to see Dolores return safely from the wasteland.
- Nothing made us happier than the sight of Mary Jane returning to the shelter from the surface.
- We were so afraid for Timmy, but he came back from the wasteland and is safe with us now!
Failure to return
- [Family member] has been outside for far too long, and still [he/she] has not returned. We fear [he/she] isn't coming back.
- Timmy can sneak like a secret agent, but that isn't enough to avoid the group of bandits camped near our shelter. We can probably assume he isn't coming back.
Now, you can choose to give the person you send out any item. It is assumed that the map will help you. Any item may get lost or damaged during the expedition.
|Padlock||Water x2||Rifle||Boy Scout Handbook|
|Cards||Water x2||Map||Boy Scout Handbook|
When items are taken. These extra results may happen
- (with Padlock) Shortly after we ventured in the wasteland, we found an open safe, half buried in the irradiated ground. It was a bit glowy, but it did contain a supply of water. We decided to secure the box with our padlock and collect bottles on the way back to our shelter. +Water [x2]
- (with Padlock) One of the cars abandoned on our street turned out to be undamaged enough to protect whatever was left inside. And that whatever turned out to be a decent rifle hidden on the backseat! We felt cocky enough to try lockpicking the car door, but it seems to be much easier in crime novels. Lucikly for us, we discovered that the key from our padlock was a perfect fit and opened the car door without a problem! +Rifle
- (with Padlock) We spotted a kid's toy chest between the remains of a ruined house. It was secured with the same type of padlock we have, so after carefully examining our lock, we managed to break into the box and found an undamaged copy of the Scout Handbook! +Boy Scout Handbook
- (With Cards) During our expedition we stumbled onto a weird bar... we could've sworn it wasn't there before. Inside, we were greeted by an old man sitting at one of the tables, sipping dirty water. He invited us to a friendly game of poker, promising a reward if we win. Well, we beat the old guy and got a Scout Handbook as a prize! We said our goodbyes and walked out of the bar. We hope to find the place again someday. +Boy Scout Handbook
- (With Cards) While exploring the wasteland, we got a bit tired and decided to take a short stop to rest. It's a good thing we took cards - nowadays there aren't that many things more relaxing than a round of solitaire under the greenish, radioactive sky! When we were about to go, we noticed a few bottles stuck in a pile of junk. + Water [x2]
- (With Cards) While outside, we were approached by a group of friendly looking old ladies. They saw a deck of cards sticking out of our pocket and asked if we would be so nice to let them play a classy game of poker. We watched from a distance as the ladies argued during their game and waved their pointy umbrellas around... The sole survivor of the game thanked us and rewarded us with a map of our area and a warm smile. We grabbed our stuff and got the hell out of there. +Map
- (With Checkers) When we were passing through the ruins of a bar, we ran into a soup vending machine. We couldn't find any spare change, so we decided to pay with checker pieces. It worked! +Soup [x3]
- (With Checkers) We don't have a lot of opportunities for entertainment these days. So when we saw a big, mutated snail next to the road we decided to play with him by throwing checker pieces in the gaping hole that was its mouth. It was fun while it lasted, but eventually the snail got bored and left. Turns out it was sitting on a radio all this time! It's working, we just need to ... clean it up a bit. +Radio.
- (With Checkers) When exploring the wasteland, we noticed a box of rifle ammunition sitting on top of a high statue. Climbing that thing wasn't an option, so we decided to play it smart. We made a slingshot from some junk laying around and shot at the box using checker pieces as ammo. +Ammunition
- (With Bug Spray) When we were walking through a tiny parking lot, we heard a silent growl and movement in a car wreck right next to us. In panic, we decided to use our bug spray in that general direction. Turned out it was just a cat and it ran away unharmed. Inside the wreck we found a map! +Map
- (With Bug Spray) ??? (ambushed by raiders?) + Radio
- (With Bug Spray) At one point during our expedition, we were ambushed by a pack of mutated cockroaches! We managed to scare them away with bug spray. In their nest we found a supply of soup! +Soup [x2]
- (With Ammo) ??? +Random item that you don't have (With the exception of soup and water)
- (With Ammo) While scouting the wasteland, we stumbled upon a ruined pharmacy. Most of the medical supplies were already missing or were damaged during the explosion, but we found an untouched locker in the back of the shop. We decided to blast it open using some gunpowder from our ammunition. It worked! +Medkit
- (With Ammo) While scouting the area, we noticed a young girl cornered by a giant scorpion. It turned out those things are real! When she saw us, she frantically waved a rifle above her head. We figured she might be short on ammunition, so we tossed her some. She managed to fight off the vile beast and was grateful enough to offer us a gasmask for our trouble. +Gas mask
- (With Radio) Exploring the wasteland can be quite exhausting, so we stopped to rest for a bit and turned on our radio, hoping to hear anything else than static. And so we did - we managed to catch a frequency with some lovely songs. Those sweet tunes soon attracted a small group of friendly survivors. They stopped for a while to enjoy the music with us and were kind enough to share their water. They left soon after. +Water [x3]
- (With Radio) While we were away, we tried tuning to different frequencies on our radio, hoping to catch any signal from the army. What we heard instead was a call of distress, coming from an old couple stuck in a building nearby, besieged by mutated cockroaches. We managed to find them and fight off those pesky insects. The couple was really grateful and rewarded us with a first aid kit! +Medkit
- (With Harmonica) The wasteland can be boring and stressful. A good way to unwind is taking a short break on the side of the road and playing a song or two on a trusty harmonica. Sometimes it attracts nearby survivors, who might even sing together with you, hang out for a bit and give you a parting gift! How lovely. +Random item that you don't have
Also its recommended to take the Gas mask if you choose to adventure early in game.
Your chances of survival during an expedition can be increased by an radio transmission or by the men with 6 arms Who might visit your shelter.
There are many, many, many scavenging events that can trigger, even saying that you were unsuccessful and that you gathered nothing!
We were hoping this expedition would be successful. Too bad that was not the case. (Worst option)
The docks are quite a distance away from our house, but we knew of a warehouse that had housed an impressive number of goods before the bombing. We considered it a good idea to pay it a visit.
It's quite a long walk from our house to the docks. We knew of a promising warehouse in the area. It survived the blast, but the sea wave drowned half of it. We were hoping it wasn't the better half.
- We always thought canned soup was made in America. Apparently, it's made in another country with a weird name that we didn't recognize. According to the crate's date-stamp, the shipment came after the blast. Hmm... weird. +Soup [x5]
- Water, water, everywhere, and finding empty bottles to store it in was not a problem. The problem was the water we filled them with was kinda salty... +Water [x4]
- The half drowned container in the back was labelled: 'Nothing important'. It was full of ammo. +Ammo
It turned out that calling an ambulance is not an option anymore. We reached the hospital. It's in ruins, but parts of it turned out to be still standing... more or less. We've decided to go through the rubble and make the best of it.
- The canteen had a respectable supply of tomato soup. It looks like this was the only thing they fed their patients. Now we're 100% sure it's healthy! +Soup
- There were plenty of bottles of liquid in one of the wards. Peroxide or not, water is water and beggars can't be choosers. +Water [x2]
- It wasn't hard to find a fully equipped first aid kit. After all it's a hospital. +Medkit
- One of the dead patients had an axe sticking out of his back. According to his chart he was feeling perfectly fine before the atomic blast. We decided he no longer needs that axe. +Axe
Our poor, poor house was completely destroyed above our shelter. It's really sad and devastating. Where will we live after we get out of this mess? Surely fate is not cruel enough to keep pushing us to Dolores's sister in Toronto?!
- The only recognizable furniture in the kids' room were burned desks and Mary Jane's bed. There was a hidden stash under the bed. It was full of soup cans. +Soup [x2]
- The kitchen was a pile of rubble. It took us weeks to find those lovely chairs that matched the floor tiles, now they were nowhere to be found, only a few bottles of water remained scattered in the dirt. +Water [x2]
- ?? +Rifle
- The muddy swamp, which used to be our toilet, is now home to something that remotely resembles a mutated turtle. After exchanging a few pleasantries, it gave us an anti-bug spray and wished us the best of luck. +Bug Spray
Exploring the wasteland should begin in our own backyard. Plenty of well stocked houses, a lot of neighbors we didn't like that could be robbed without hesitation, We decided to give it a shot.
- We found a refrigerator in the middle of our neighbor's lawn. Even without electricity, the light inside was on. It contained quite a few soup cans and surprisingly - a brown fedora. It wasn't edible. We tried. + Soup
- A band of kids were playing war in nearby ruins. They had plenty of real guns and ammunition. It's very encouraging to see that kids are making the best of this terrible, terrible situation. They even shared some ammunition with us. + Ammo
The local school is a big building a mile away from our house. Nobody liked that place. The atomic blast didn't change that. Now, without windows and a few walls remaining, it looks even more unpleasant. pleasant or not, it seemed like a good spot to hunt for some useful supplies.
- Everybody adored the lunch lady. She was almost eighty and everything she touched tasted great and smelled of tomato. now we know her secret - Tomato soup cans. +Soup
- The biology class had an aquarium. The fish had died as no one fed them, but the aquarium water could still be drinkable. there was enough for a few bottles. +Water [x2]
- The local Scout team had its own room in the school basement. We found it filled with boxes and boxes of Scout Handbooks. Maybe they were preparing for the apocalypse? Anyways, we just took one. +Boy Scout Handbook
- The geography class was poorly equipped. The only useful thing that we could find was a map of our town. Still better than nothing. +Map
- The PE teacher was a World War II veteran. He kept some of his war trophies and memorabilia in his office at school. This included: grenades, a bazooka, and a fully functional gas mask. +Gas mask
We were about to give up and come back empty-handed to the shelter, when we ran into a church. It looked peaceful enough, save for an un-exploded atomic bomb, stuck in the church tower. A sizable group of people were busy praying to the bomb, chanting something about the "holy fission". That sounded really crazy, but those people seem friendly enough.
- Those nice people gave us some canned soup. They say they don't like the taste of it. Now we're certain that they're nutjobs. + Soup
- Cultists decided that they won't be needing any holy water. We did a bit of miracle work and turned empty wine bottles into quite full water bottles. +2 Water
- One of the beds in the surviving church quarters was filled with quite a few treasures. Namely a flashlight and a few books about evolution. We took the flashlight + Flashlight
During our expedition we stumbled across a half-ruined wall with some half-burnt painting on it. We quickly realized we found the ruins of our local museum. Normally we would never enter an establishment like that without a ticket, but desperate times call for desperate measures. We jumped over the turnstill without looking back.
- In front of the museum canteen we found a box with some water bottles in it. It was probably left there by some delivery company. That delivery company is probably out of business now. Our guess it was blown out of the market. +Water [x3]
- We were hoping for some sweets or snacks, but all the museum canteen had to offer was tomato soup. Those poor, poor tourists. +Soup [x?]
- ?? +Gas mask
- ?? +Padlock
For all our daily bread and butter needs, we always went to the small store next to the barber's. They had the most amazing clerk who always asked us to come again. We found it intact!
- We found a shelf with a big sign that read 'Everything for 0,99$'. The only thing left were bottles of water. Huh, expensive. +4 Water
- A gas mask was hanging on the wall. There was a sign next to it that read: 'Is it safe???'. + Gas mask
We were not alone outside the shelter. At first it, seemed like the creature stalking us was about to get itself a tasty diner. To our relief it turned out to be a friendly monkey! It joined our expedition.
- While we explored one of the streets, our monkey companion ran away, only to came back later carrying a can of food. It couldn't open it itself, but it was happy to share it with us. +Soup [x2] (gives 2 although it says you only get 1)
- At one point during our expedition, the monkey started making weird sounds, and digging in front of us with a stick. A quick investigation revealed a few bottles of water. no one even tried to open them! The same Couldn't be said about those bottles of booze lying next to them. +Water [x1]
- The monkey took us just outside the town to what seemed like a hidden bunker. It contained some medical supplies. +Medkit
When walking aimlessly amongst the ruins, it's not unusual we're drawn to places we knew and loved. Even through we weren't specifically looking for it, we found ourselves in front of our favorite bowling alley.
- Desperate times call for desperate measures, so we weren't surprised to see that someone placed water bottles instead of bowling pins at the end of the lane. We were sorry to ruin their setup, but we really needed that water. +Water [x2]
- The bar didn't have much to offer: some rotten salads, a bunch of burnt peanuts and for some reason, a cowboy hat. We were really happy to find a secret stash of soup cans under some rubble. +Soup
- As soon as we entered, we went towards the shoe locker - no one should walk around on bowling lanes without proper footwear. We found the locker open and empty, but we managed to grab the padlock used to secure it. +Padlock
- The venue had it's own game room, where you could relax after running around with hue heavy balls. most of the games were missing or damaged, but we found a decent checkerboard with almost all the pieces. Guaranteed hours of fun. +Checkers
- The staff room was almost intact and nicely decorated. On top of a beautiful rug stood a table with a radio on it! Such a lucky find. We tried dragging the rug with us to decorate our shelter, but it was too heavy. It's a real shame, a rug like that could really tie the room together. + Radio
When our expedition noticed planes in the sky, we were afraid more bombs would fall. Instead, supply crates began to rain down. We made sure we got to one of the drops before other survivors could loot it.
- A food drop! That's what we needed! What did they drop this time... bread? Cheese? Meat? Chocolate? No... tomato soup cans. Hurray. +2 Soup
- Someone forgot to fill the water crate with something to soften the fall... as a result, most of the bottles were shattered. Luckily a few of them survived. That should be enough to keep us going for a bit. +2 Water
- We think a box we found was intended for a colony of lumberjacks. It was full of axes. We took one. + Axe
- Our supplies did not include a working radio. The problem was, we weren't able to find one in any of the dropped crates. Eventually, we encountered a box full of toasters. We spent some time tinkering with them using trial and error and ended up with a radio that occasionally works. We call that a win! (Hulk: We consider this an absolute win!) + Radio
We thought the metro station would be a good place to search for undamaged supplies. It turned out someone came up with the same idea - there's a group of people living down there. They use bullets as currency. They're no bandits but they keep to themselves. They told us to have a look around if we wanted to.
- We wouldn't pass any opportunity to get some more water, so when we found the toilets, we did not hesitate to fill as many bottles as we could with that murky, irradiated liquid. What a treat! +Water [x2]
- Near the metro entrance we discovered a tomato soup vending machine. Of course we left most of our change in another pair of trousers, but we took whatever we could. +Soup [x2]
- There was a small maintenance are next to ticket booths. We were hoping to find a bit of soap to finally wash ourselves. The only thing we could find there was a can of bug spray. +Bug Spray
- ?? +Ammo
- ?? +Suitcase
Our need for entertainment took us to the local cinema. A portion of the theatre is still standing, including at least one cinema hall. We went in, hoping to scavenge something. Or at least find some film posters.
- When we recognized the sign of the food stand sticking from between the rubble, we were hoping to find some popcorn. There was none. But the tomato soup dispenser was still working... yay... +Soup [x2]
- The cinema had a strict policy of not bringing your own drinks into the movie hall. Seems like somebody broke the rules a little - we found a lot of bottles in the last row of the hall. Some were even full! +Water [x2]
- The only thing left of the ticket booth is a door with a padlock on it. The security here must have been questionable - someone forgot to take the key out. +Padlock
- Under one of the seats we found a deck of cards. It must have been a really boring movie if someone felt they needed to bring a game to the screening. +Cards
During our expedition, we stumbled upon the a familiar building - our local bank. Although a place like that might not be the ideal source of useful supplies, we decided to go in anyway. Your never know what you might find. Except for bags of cash, obviously.
- It looks like the bank was robbed just before the blast! The vault was cracked open with saws, hidden in teddy bears... who does that? Anyway, we can see why they wanted to rob it so badly - the place was filled with tomato can soups! How did it end up here? Maybe the mail had it delivered to a bank, instead of a food bank? +4 Soup
- We found a shopping bag on the floor next to the counters. It contained a couple of rotten bananas, a hand cream, pair of bunny slippers and some bottled water. Tempting has all of these treasures may have been, we limited ourselves to taking the water. + Water
- So this is how they guarded the place... unacceptable. In the guard room we found the skeletons of two individuals who seem to have been playing cards when the bombs hit. Good thing we kept our money in a really safe place that is our special cookie jar in the kitchen! Those guards didn't provide much security here, but their card will contribute to a high quality shelter entertainment. Thanks. + Cards
- In the bank's back office we found an open safe. It was empty, but the unlocked padlock we found next to it might prove useful. + Padlock
- On one of the counter we found a suitcase full of money. It looks like someone was trying to make a deposit right when the bombs fell... well, they're not going to get their interest anytime soon. We got rid of the bank notes, but kept the suitcase. + Suitcase
We were happy to find that the fire station in our town is at least semi-operationable, even after the apocalypse. It's not really shocking - firefighters are the greatest of heroes, right after marines and ice cream men (the ones with happy tunes in their vans)! Although none of their faces looked familiar, we're sure they're the real deal. They had uniforms, helmets, and everything. They even customized their headwear by drawing a lot of menacing skulls on them. How creative!
- Near the garage we found a few firefighters shooing off giant, mutated cockroaches with a firehose. We joined in on the fun and managed to fill some bottles with water in the process! +3 Water
Going to the supermarket is not as easy as it used to be. Now that Raiders have taken over the place, and are running plunder operations in the area, it is more difficult than ever. We sensed the numbers left on guard duty were limited, it seemed possible to sneak around them and retrieve some of their loot. It's worth a shot.
- Sneaking through the store shelves provided us with a few soup cans. +4 Soup
- The way was clear to the staff room. Inside we found nothing but a water cooler. Free water for employees, wow! That must have been a dream job. +6 Water
- We found our way to a better part of the store that had a few working radios standing on the shelves. We helped ourselves to one of them. + Radio
- We were in a rush because the raiders might come back any minute. We grabbed a few things at random. One of them turned out to be a bug killing spray. + Bug Spray
- The bandits kept some of their guns in the staff room. The good thing about that? None of the raiders were near it, but we were... + Rifle
- A flashlight on the ground is an easy way to get your neck broken. We learned this the hard way. It's amazing that no one heard all the noise. + Flashlight
Where to go for supplies? What a silly question. To the store of course! We decided that the bombs don't matter that much and our favorite store should still be our number one stop for groceries. We found it, or at least, what was left of it.
- Most of the food on the shelves was outdated and rotten. A lot of eggs were smashed on the floor. Guess what - soup cans don't expire until 2015. Good for us! +4 Soup
- We found a shelf with a big sign that read 'Everything for 0.99$'. The only thing left were bottle of water. Huh, expensive. +4 Water
- The store counter was very dirty thanks to some previously used chewing gum and smokes. On the other side, we found a radio playing strange and exotic European music. + Radio
- There was a restroom in the back. Inside, we found a dead body next to a first aid box. Guess it didn't help. + Medkit
- A gas mask was hanging on the wall. There was a sign next to it that read: 'Is it safe???'. + Gas mask
When we reached our local police station, we were surprised to find it staffed by police officers. That's an admirable call of duty right there! We couldn't say we knew any of them, but they had uniforms and badges, so surely they are the law in this part of the wasteland. It seems like they started writing it down on the wall for everyone to see. The exterior station walls are covered with some inspiring signs, like "New Order" and "The World is Ours!".
- The policemen were quite nervous while we were around. After a short chat, they gave us some food, then told us to go away and never mention what we saw to anyone. + Soup
- Suddenly, the officers started arguing over the subject of taking over the world. It was really strange, they yelled about how they can't assault the firemen without proper firepower. They even threw a rifle out the window, claiming it is useless without any ammunition. We disagreed and took the rifle with us when we were leaving. + Rifle
- An ammunition pack was lying just outside the station. + Ammunition
Who would've thought wooden furniture could be durable! In the ruins of one of the town's buildings we saw a desk and several bookshelves. We soon realized these are the remains of the local public library, so we went between the rubble to investigate.
- Under the librarian's desk we found a lunchbox, and some food in it. We wonder what could have possibly prevented her from eating her lunch. The collapsed ceiling might have taken her appetite away. + Soup
- Under the debris we found some water bottles. They're a bit dusty, but the liquid inside looks clean enough. + Water
We found the Tencent Hotel in ruins, but there was plenty to look through. Pieces of furniture, suitcases and other hotel supplies were scattered all over the place.
- Now we know the secret of their restaurant chef. It's tomato soup! No wonder they were a five star hotel. + Soup
- Every room was stocked with water bottles for guests. A few of them remained relatively untouched by the explosion. + Water
We liked our street, especially during national celebrations. Everyone joined in and decorated their lawns and houses. Plenty of fun was to be had. The street doesn't look like it will be used for any celebrations anytime soon. Not in the next hundred years, anyway, but we had an idea - maybe something useful could still be found amongst the rubble?
- We found a refrigerator in the middle of our neighbour's lawn. Even without electricity, the light inside was on. It contained quite a few soup cans and surprisingly - a brown fedora. It wasn't edible. We tried. + Soup
- It appears that mister Jenkins, from down the road, was brewing his own moonshine. We discovered a few bottles with labels that suggested a high percentage of alcohol, but the stuff tasted like water, so we assume he failed. Or did he? + Water
- A band of kids was playing war in nearby ruins. They had plenty of real guns and ammunition. It's very encouraging to see that kids are making the best of this terrible, terrible situation. They even shared some ammunition with us. + Ammo
- The debris formed a tunnel of sorts. At the end of the tunnel there was a bright light. We were amazed. We were frightened. We were curious. We soon discovered the meaning of all this. Yup! It was a flashlight.
We tried our luck at a nearby bar, fittingly called 'The World's End'. Usually such a respectable family, like our own, would never go there, but this time we gave it a shot hoping to find some unclaimed goods.
- Who would've known that tomato soup used to be such a popular snack in a bar... we found a few cans of it and took them with us + Soup
- We didn't expect to find any clean water in the bar and we weren't wrong. Whatever we found wasn't pure and it wasn't water. But hey, if it quenches thirst, it counts! +2 Water
Despite his rather calm demeanor, Timmy got into a few fights before the apocalypse. His last victory was beating a kid named Ethan with a stick. Ethan's parents were furious and invited us over to discuss Timmy's behaviour but before we could schedule a meeting, the world went to hell. During our trip we found their house and knocked on the door but nobody answered. We decided to go in and investigate.
- These people were obsessed with tomato soup. We saw many cans in their ruined kitchen. Most of them were damaged and all the tomato goodness has leaked out, but some survived! +2 Soup
- Behind the remains of their kitchen counter, we found some bottled water. It's not our favourite brand, but it will have to do.+2 Water
- Their living room was quite spacious and nicely decorated. There's not much left of it now, but we managed to salvage a checkerboard from the rubble. We even found some checkers pieces!. + Checkers
If someone has not returned, it may be because:
- They were poorly prepared and got lost.
- They were kidnapped by bandits.