Resources are a new mechanic introduced in 60 Parsecs! They consist of chemicals, minerals, and energy. Functionally, they are used in the crafting module or to achieve certain endings/mission objectives.
Chemicals are represented by an icon of a flask. They are used primarily to craft essentials such as soup, the sock puppet, or the medkit.
Minerals are represented by an icon of a rock. They are used to craft every other item in the game.
Energy is represented by an icon of a battery with a lightning bolt on it. They mainly help in upgrading items and systems.