The Suitcase is an item present in 60 Seconds! and 60 Seconds! Reatomized.
General Informations[]
The Suitcase is an item introduced in the "What's in the suitcase?" DLC.
The Suitcase takes 3 slots when you grab it during Scavenge Mode (Like Ted and Mary Jane).
If the Suitcase is taken during Scavenge Mode (In "Little Boy"/"Fat Man" difficulty), it will help you to have some other items you haven't taken during this part (or Water and Soup if you already have all the items in the shelter). In "Little Boy" it will give you 2 items, and in "Fat Man" it will give you only 1 item:
- Good thing we grab that suitcase. What we found inside will definitely prove useful! +RANDOM +RANDOM(In "Little Boy")
- Hey, look what we found in the suitcase we grabbed upstairs! Good thing we didn't upack our holiday luggage! +RANDOM +RANDOM(In "Little Boy")
- Well, lookie here! One of us must have hid this inside the suitcase a while ago. It was so lucky we took that suitcase! +RANDOM +RANDOM(In "Little Boy")
The Suitcase is also the only item that will never appear in the shelter if you haven't taken it in Scavenge Mode (probably due to the particularity mentioned above).
It is found under the table that has the Radio on it in the fallout shelter.
The Suitcase can be used in some events but isn't really resistant. It can be destroy in most of them.
If the Suitcase is taken for an expedition, it will allow you to take 4 items during the expedition (3 forgetting the Suitcase).
Suitcase Events[]
List of some events where the Suitcase can be used as Item.
Decorated The Vehicle:[]
(If "Armed The Vehicle" event has been done in a previous game + If enough expedition has been done) Our previous expeditions reported a strange vehicle nearby, and the last trip to the surface confirmed this discovery. It's an armored and weaponized ice cream truck/tank! No wheels, no gas, just wasting away out there. How about we turn it into an art project?
Use Suitcase:[]
- Art in the current era sould be practical. We picked up different objects that best represented the wasteland life. In the end, the suitcase was filled with skulls, bones, stinky ragss and empty soup cans. The vehicle sure looks menacing with these decorations. The suitcase got all nasty from the skeletons and whatnot, so we got rid of it. -Suitcase +Someone can gets sick +Add Human Bones on the vehicle
Hook, Line And Sinker:[]
(If Suitcase is in the shelter):
There's a small, muddy pound in the park nearby. Too bad we forgot our fishing rod! Perhaps we could try to fish something out of the nasty water using the old suitcase?
Use Suitcase:[]
- The suitcase wasn't exactly waterproof. Plus, the pound water stank to high heaven and weirdly green and probably radiactive. The suitcase might have melt a little. It was worth it, though... right? +RANDOM -Suitcase
- We have to admit, we were counting on some kind of fish to enrich our tomato diet, but this will have to do instead. Too bad the suitcase got ruined in the process.+RANDOM -Suitcase
Loud Snoring:[]
(If Ted and Timmy are in the shelter) Timmy claimed he couldn't sleep last night due to Ted's loud, incessant snoring. Ted angrily retaliated by marking quips about size of Timmy's ears, which enraged Timmy even more. He desperate for a solution. What can be done about this? +Timmy gets tired
Use Suitcase:[]
- Little Timmy squeezed almost perfectly into our small suitcase, where he dozen off. Whatever noises Ted might have been making, the sturdy suitcase proved almost sound proof, and Timmy finally got a good night's sleep. +Timmy rested +Increases Timmy's sanity
- (Sometimes) Despite sleeping relatively well, Timmy is a bit sore. Might have something to do with the suicase's content that Timmy slept on. Could have at least emptied it first. +RANDOM
Plumbing Action:[]
1. Whoever designed this fallout shelter was a genius, but we can't really tell if that green stuff dipping from the pipe is an inclued feature. We should probably try doing something about it with whatever we brought down here.
2. Where did that green puddle come from? Oh dear, a pipe is leaking green goo! That's not good. That's not good at all. We need to act now and no one packed a mop! What do we do?!
Use Suitcase:[]
- We grab our old suitcase and shoved it under the pipe. Seems that all the liquid that was stopped to leak out, did so during the night. On the bright side, we don't have to worry about the smell making us sick anymore. The downside? Our suitcase is completely ruined. -Suitcase
Racoon City:[]
(If the Boy Scout Handbook is in the shelter + If the Suitcase is in the shelter) Some nasty, mutated racoon-like animal shows up around the shelter door almost every night. We tried to sneak up on it, but it jumps away and hides as soon as we open the door. Thankfully we took the Scoutbook with us - there are instructions inside on how to make a basic trap using a box and some string. We don't have any empty box laying around, but we do have a suitcase, which should work just as well!
Use Suitcase:[]
- As soon as we heard the suitcase snap shut, we jumped outside to see what we caught. Well... the animal managed to escape, but it did leave a fully can of soup behind! +1 Soup
Soup And Circuses:[]
(If Ted and Mary Jane are in the shelter) The beredom and silence are overwhelming. To bad we don't have a TV to keep us occupied... but maybe we could take advantage of some of our supplies and pretend they're props on a movies set?
Use Suitcase:[]
- Ted and Mary Jane were reminded of their regular cinema trips, so they were happy to improvise scene for the rest of us. Ted was Marilyn and Mary Jane was the director, ordering him around. She was really strict about her artist vision, but Ted managed to deliver a performance so convincing, we forgot for a moment that he isn't a lovely, slim, blonde Hollywood star! +Increases Ted and Mary Jane's sanity
- The suitcase was supposed to serve as a small podium. Ted and Mary Jane argued about who should stand on the podium and deliver a monologue in their improvised scene. Long story short, both of them stood on the top of the suitcase at the same time. Unfortunate. -Suitcase
Thug Attack! (Shelter Alone Event):[]
These bandits will surely get in if we don't figure out a way to stop them. There is a half broken wall around the trap door leading to the shelter. If something heavy was to drop from there, it might be enough to knock out an invader or two. How will we proceed?
Use Suitcase:[]
- The suitcase was loaded with rocks, empty cans and other junk and place atop the broken wall. With a piece of sting as trip wire, we got ourselves a functional boody trap. The bandit walked right into it, too! One was knocked out clean and other got empty can stuck on his head. We could hear him bumping into things while he dragged his friend away. "We hope we never see either of you jerks again" we shouted for good measure. But we know we probably will. -Suitcase
Events Where The Suitcase Can Be Found[]
Unknown Benefactor:[]
1. When we opened the bunker door this morning to let in some fresh, radioactive air, we discovered a small suitcase on our doorstep. There was no note on it and the neighborhood seemed empty. Should we take a look inside?
2. During the night we heard some suspicious sounds coming from behind our door. When we peeked out in the morning, we saw a leather suitcase. It has no address or name on it, but we're pretty sure it's meant for us. Should we open it?
3. The other day we heard a quiet knock on our door, but when we opened we only found a suitcase on the doorstep and there was no one around. It isn't signed but it sure looks like it's meant for us! Should we check what's inside?
Say Yes:[]
- There's no such thing as too much water nowadays! We inspected it thoroughly after taking it out of the suitcase, but it looks absolutely harmless and purified. We hope we get to meet this generous stranger one day and thank him or her personally for keeping our family well hydrated. +1 Water
- We gladly accepted this sudden gift and despite our suspicions, it turned out it was just the regular tomato soup that we all know and love. Thank you, kind stanger! +1 Soup
- We were hoping it would be a bouquet of beautiful flowers or maybe a box of fine Belgian chocolates, but apparently you can't have it all. We will put these items to good use anyway. +RANDOM
- It was full of money and jewellery! We obviously got rid of that worthless junk, but kept the suitcase. It's rather classy and we're sure we'll find a use for it. +Suitcase
- It was an innocent looking bottle of water, so we took a sip. We thought we got lucky, but it was all a lie! Either that water was irradiated or it was some kind of biological weapon...it made us all feel pretty sick. +Someone gets sick
- Inside the suitcase we found some soup, but...yuck! It expired a long time ago! We're not feeling very well, some of us spend the whole morning using the bucket in the corner...We're not accepting anonymous gifts ever again! +Someone gets sick
- Damn it, the gift was booby trapped! There was nothing inside besides some junk and as soon as we opened the suitcase, it exploded! Is anybody hurt? +Someone gets hurt
Events Where The Suitcase Can Be Lost[]
Decorated The Vehicle:[]
(If "Armed The Vehicle" event has been done in a previous game + If enough expedition has been done) Our previous expeditions reported a strange vehicle nearby, and the last trip to the surface confirmed this discovery. It's an armored and weaponized ice cream truck/tank! No wheels, no gas, just wasting away out there. How about we turn it into an art project?
Use Suitcase:[]
- Art in the current era sould be practical. We picked up different objects that best represented the wasteland life. In the end, the suitcase was filled with skulls, bones, stinky ragss and empty soup cans. The vehicle sure looks menacing with these decorations. The suitcase got all nasty from the skeletons and whatnot, so we got rid of it. -Suitcase +Someone can gets sick +Add Human Bones on the vehicle
Hook, Line And Sinker:[]
(If Suitcase is in the shelter) There's a small, muddy pound in the park nearby. Too bad we forgot our fishing rod! Perhaps we could try to fish something out of the nasty water using the old suitcase?
Use Suitcase:[]
- The suitcase wasn't exactly waterproof. Plus, the pound water stank to high heaven and weirdly green and probably radiactive. The suitcase might have melt a little. It was worth it, though... right? +RANDOM -Suitcase
- We have to admit, we were counting on some kind of fish to enrich our tomato diet, but this will have to do instead. Too bad the suitcase got ruined in the process.+RANDOM -Suitcase
Plumbing Action:[]
1. Whoever designed this fallout shelter was a genius, but we can't really tell if that green stuff dipping from the pipe is an inclued feature. We should probably try doing something about it with whatever we brought down here.
2. Where did that green puddle come from? Oh dear, a pipe is leaking green goo! That's not good. That's not good at all. We need to act now and no one packed a mop! What do we do?!
Use Suitcase:[]
- We grab our old suitcase and shoved it under the pipe. Seems that all the liquid that was stopped to leak out, did so during the night. On the bright side, we don't have to worry about the smell making us sick anymore. The downside? Our suitcase is completely ruined. -Suitcase
Soup And Circuses:[]
(If Ted and Mary Jane are in the shelter) The beredom and silence are overwhelming. To bad we don't have a TV to keep us occupied... but maybe we could take advantage of some of our supplies and pretend they're props on a movies set?
Use Suitcase:[]
- Ted and Mary Jane were reminded of their regular cinema trips, so they were happy to improvise scene for the rest of us. Ted was Marilyn and Mary Jane was the director, ordering him around. She was really strict about her artist vision, but Ted managed to deliver a performance so convincing, we forgot for a moment that he isn't a lovely, slim, blonde Hollywood star! +Increases Ted and Mary Jane's sanity
- The suitcase was supposed to serve as a small podium. Ted and Mary Jane argued about who should stand on the podium and deliver a monologue in their improvised scene. Long story short, both of them stood on the top of the suitcase at the same time. Unfortunate. -Suitcase
Thug Attack! (Shelter Alone Event):[]
These bandits will surely get in if we don't figure out a way to stop them. There is a half broken wall around the trap door leading to the shelter. If something heavy was to drop from there, it might be enough to knock out an invader or two. How will we proceed?
Use Suitcase:[]
- The suitcase was loaded with rocks, empty cans and other junk and place atop the broken wall. With a piece of sting as trip wire, we got ourselves a functional boody trap. The bandit walked right into it, too! One was knocked out clean and other got empty can stuck on his head. We could hear him bumping into things while he dragged his friend away. "We hope we never see either of you jerks again" we shouted for good measure. But we know we probably will. -Suitcase
Suitcase In Expedition[]
As said upper, the Suitcase allow you to bring more items in expedition:
Without Suitcase | With Suitcase |
---|---|
The Suitcase can also be lost during the expedition:
- Damn it, we really liked that suitcase. Well, it's gone now. -Suitcase
"Suitcase Find" In Expedition[]
All "Expedition Locations" where the Suitcase can be found.
Bank:[]
- On one of the counter we found a suitcase full of money. It looks like someone was trying to make a deposit right when the bombs fell... well, they're not going to get their interest anytime soon. We got rid of the bank notes, but kept the suitcase. +Suitcase
Ethan's House:[]
- We found thier garage empty - they might've gone on a vacation before the apocalypse. Maybe they even survived? They left behind a few suitcases, through. We didn't think they would mind us borrowing one. +Suitcase
Metro Station:[]
- The group living at the station had thrown a bunch of suitcases, backpacks and bags to form a big pile and called it a barricade. We carefully took a particularly nice looking suitcase. It was quite tricky and we came close to collapsing that house of cards, but thankfully we did not ruin the whole thing. +Suitcase
Parking Lot:[]
- In one of the trunks we found a leather suitcase. It's almost untouched! We're a bit disappointed there was nothing inside, but the suitcase alone will do just fine. +Suitcase
Theater:[]
- Of the many props this theater has to offer was a proper, leather suitcase. We got rid of some costumes that were inside and dusted it off. As good as new! +Suitcase
Trivia[]
- The suitcase is the one of 3 objects in 60 Seconds that weighs 3 slots. The others are Mary Jane and Ted.
- According to a DLC countdown post, the suitcase presumaly belongs to Ted's great-grandfather.
- The suitcase is one of the two items added in the first DLC. The other is the Padlock.
- In Little Boy and Fat Man difficulties, there are items found in it. These items will be kept in the shelter later on.
- The Suitcase is also the only item that will never appear in the shelter if you haven't taken it in Scavenge Mode.
Gallery[]
Image | Name |
---|---|
Suitcase In The Shelter | |
Suitcase With "Vintage Skin" In The Shelter | |
Suitcase In The Journal | |
Suitcase In Scavenge Mode | |
Suitcase In Inventory In Scavenge Mode | |
The Suitcase (DLC Countdown Post 7). | |
Ted And Timmy Putting Things In The Suitcase (DLC Countdown Post 6). |
Audio[]
Sound | Name |
---|---|
Suitcase Sound In The Shelter |
Achievement[]
Be Prepared:[]
The Achievement "Be Prepared" can be unlocked by taking the Padlock and the Suitcase during the Scavenge Phase in Apocalypse Mode.
See Also[]
Items | ||||
---|---|---|---|---|